this post was submitted on 04 Apr 2025
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"Mario 64 was 60 dollars in 1995 meaning that it would be about 100 dollars today"

Pay has NOT kept up with inflation. People are poorer.

Folk need to stop pretending like people have as much money as they did in the 90s. Rent costs, house prices are astronomical.

Xbox's business is still impacted today by outpricing people with their initial Xbox One reveal pricing a decade ago.

Nintendo Treehouse comments are absolutely packed with people complaining about prices.

Again, I'm vastly aware that game budgets, inflation etc have increased!

but Pay has NOT increased accordingly. I don't know the solution, but that's the reality.

And I make these points as someone who is lucky enough to earn well enough to just buy them regardless. Most aren't as fortunate.

Game bubbles regularly disregard the poor, unfortunately, as the industry has an above-average number of middle-class background workers.

Price increases combined with physical knock effectively prices the poor out of legally gaming (Buying directly from them/the digital store)

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[–] [email protected] 24 points 2 months ago (12 children)

Speaking of game prices, something that absolutely, desperately needs to change is the ludicrous 30% cut that Steam takes on every sale. Every single sale.

This might have been reasonable back in 2009 when the selection of games was limited to a few hundred AAA titles, but today the overwhelming market share of all PC game sales, Indie or otherwise, all goes over Steam.

Valve would still be making gigantic profits at just 15%. They can put the platform in maintenance mode and it would continue generating money indefinitely.

The rate has been grandfathered in from retailers. Today, with the absence of physical distribution and high degree of automation, there is zero legitimate reason for it to still be at this rate.

[–] [email protected] 3 points 2 months ago (1 children)
[–] [email protected] 2 points 2 months ago
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