Ren'Py

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A community to discuss anything related to the Ren'Py game engine and visual novel development.

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founded 11 months ago
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26
 
 

This is my entry for MVNA (the Make Visual Novel Assets! Jam)! It's a collection of presets for Ren'Py's built-in audio filter function.

I thought this could be useful for people who have zero audio knowledge who want to use e.g. a walkie-talkie or heavy reverb effects in-engine.

I'm not an audio engineer myself and more or less tried to imitate the EQ and reverb presets in Audacity, but I hope it's somewhat useful regardless!

27
 
 

renpy devs checking the submissions page for MVNA like

@renpy@discuss.tchncs.de

#RenPy #MVNA #MakeVisualNovelAssetsJam #VNDev #IndieDev

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[New Tool] Controller Support Expansion For Ren'Py by Feniks

A huge library with tools for improved controller input and controller-friendly component variants, among other things. Everyone, say "Thank you, Feniks!"

Get it on itch.io

@renpy@discuss.tchncs.de

#RenPy #VNDev #IndieDev

29
 
 

cross-posted from: https://discuss.tchncs.de/post/30312497

Links: Visual Novel Development or !vndev@discuss.tchncs.de

Some people might remember that I already run the !renpy@discuss.tchncs.de community, which is dedicated to the visual novel engine Ren'Py. This new community is engine agnostic, and has a focus on more general VNDev discussions. It's supposed to be a fediverse equivalent to r/vndevs

Please feel free to share your progress with your own visual novel projects there!

30
 
 

[New Tool] Textbox Scaler for Ren'Py by Kigyo

This adds a text size preference to your game and makes sure that your line widths stay proportional to the text, preventing weird cut-offs.

The screenshots are from Artificial Selection.

Get it on itch.io

@renpy@discuss.tchncs.de

#RenPy #VNDev #IndieDev

31
 
 

cross-posted from: https://goblin.band/notes/a44a17xygz4rxl19

Signups for the Otome Game Jam 2025 are open now!

The game jam will run from May 1st 2025 until July 1st 2025.

Check it out here

(Also there's a brand-new VNDev Lemmy community!)

@vndev@discuss.tchncs.de

#GameJam #Otome #VNDev #OtomeJam

32
 
 

[New Tool] Timed Choice Menu in Ren'Py by CuteShadow

"Jump to a label when the timer runs out for situations where the urgency of a time-sensitive decision is desired."

Get it on itch.io

@renpy@discuss.tchncs.de

#RenPy #VNDev #IndieDev

33
 
 

[New Tool] Ren'Py Alt Scanner by Requiem

A quick-and-dirty plugin that scans your code for missing alt text and logs warnings during the Lint process.

Get it on Itch.io

@renpy@discuss.tchncs.de

#RenPy #VNDev #IndieDev

34
 
 

[New Tool] Ren'Py Auto Name Highlighter by gabmag

A plugin that automatically highlights names and specific words in different colours.

Get in on Itch.io

@renpy@discuss.tchncs.de

#RenPy #VNDev #IndieDev

35
 
 

[ New Tool ] Ren'Py Transforms List! by OTOJANG Games

Drop-in collection of predefined transforms. It comes with an example game with demonstrations.

Get it on itch.io

@renpy@discuss.tchncs.de

#RenPy #VNDev #IndieDev

36
 
 

[New Tool] Automatic Speech Pauses for Ren'Py by Kigyo

From the itch page:

"This plugin automatically scans for every comma and period in your visual novel, and adds the necessary pauses, while keeping your script nice and clean:"

The game in the example gif is Artificial Selection.

Get it on Itch.io

@renpy@discuss.tchncs.de

#RenPy #VNDev #IndieDev #VisualNovel

37
 
 

[New Tool] Deliciously Cooked Framework by LeafLanne

A cooking mini-game for Ren'Py which includes:

-> Character Customization

-> User Input

-> Money/Time System

-> Random NPC generator

-> Random order generator

Get it on itch.io

@renpy@discuss.tchncs.de

#RenPy #VNDev #IndieDev #GameDev

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submitted 6 months ago* (last edited 6 months ago) by berin@goblin.band to c/renpy@discuss.tchncs.de
 
 

[New Tool] Media Skip for Ren'Py by HB38

From the Github page:

This Project is a drop in library for adding an easy way to skip movies (and music) in Ren'Py.

@renpy@discuss.tchncs.de

#RenPy #VNDev #IndieDev #GameDev

39
 
 

[New Tool] Particles: Point Emitter in Ren'Py by CuteShadow

A generic point emitter particle generator for Ren'Py.

Itch page

@renpy@discuss.tchncs.de

#RenPy #VNDev #IndieDev #GameDev

40
 
 

[New Tool] Shiny Cards for Ren'Py by MMO

From the itch page:

Here's a script you can use so you, too, can have some shiny cards in your project!I stumbled upon this by mixing up 'matrixcolor' and 'matrixtransform'. One thing led to another, and I ended up making some shiny cards in Ren'Py. Feniks said it would be cool to have as a tool, so I ended up making it!

Itch page

@renpy@discuss.tchncs.de

#RenPy #VNDev #IndieDev #GameDev

41
 
 

[New Tool] Ren'Py Match Statement by HyJyncks

From the Github page:

The bulk of this file is a simple implementation of a match-like workflow for renpy script. It uses the same match case and _ keywords, _ being the wildcard. As of right now it only supports cases in blocks, meaning you need a colon, return and indent to process what happens. The statement compares a variable against the cases and returns the block of renpy code to advance the script.

Get it here

@renpy@discuss.tchncs.de

#RenPy #VNDev #IndieDev

42
 
 

[Blog] How To Finish Your Indie Visual Novel - by Arimia

Read the blog post here

@renpy@discuss.tchncs.de

#VNDev #VisualNovels #VisualNovel #IndieDev #GameDev

43
 
 

Visual;Conference is an online visual novel developer conference held on January 25th. Vote on the talks you would like to see at VNConf until Dec 19th!

Website

Past talks on Youtube

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[New Tool] Make Visual Novels! Custom Quiz Kit! by Stella

Quote from the itch page:

This quiz kit allows you to quickly use Ren'Py and it's web build functionality to author multi-media quizzes to host on your own websites, and if itch.io lets it fly on their site you could even host them here!

Download it on itch.io

@renpy@discuss.tchncs.de

#RenPy #VNDev #IndieDev #GameDev

45
 
 

cross-posted from: https://goblin.band/notes/a1dxwna2fhwthsmq

Make Visual Novel Assets! Jam

A game jam all about creating assets and resources for visual novel developers.

It starts on February 1st and ends on February 15th (two weeks)

@gamejams@programming.dev

#VNDev #GameJam #IndieDev #GameDev

46
 
 

Developer Interview - Developing Slay the Princess - by Arimia

Interview Link

Arimia interviewed Black Tabby Games, the developers behind Slay the Princess, on their marketing strategies and game development philosophy.

@renpy@discuss.tchncs.de

#VNDev #GameDev #IndieDev #GamesMarketing #GameMarketing #BlackTabbyGames #SlayThePrincess

47
 
 

[New Tool] Blur Shader Pack by Devil Spiδεr

Itch.io Page

This shader pack for Ren'Py adds shader-based support for different blur types (axis-separated, linear motion, rotation, scaling and focus blur).

@renpy@discuss.tchncs.de

#RenPy #GameDev #IndieDev #VNDev #IndieGameDev

48
 
 

I do remember a guide posted here about how to make a VN solo, which does not sound Ren'py specific.

I'm also wondering about VNs using other software. If someone uses something like TyranoBuilder or Godot and posts their tutorial or experience here, is that okay despite "Renpy" being in the title? If so, is this more just a VN development community or a Renpy community? Honestly curious, not asking as a "gotcha" I'm-being-a-smug-jerk question.

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A freshly updated complete guide on Visual Novel marketing

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