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The original was posted on /r/outside by /u/Wonderful-Access7256 on 2023-08-15 19:21:39.
So, the way I see it, the main reason dinosaurs needed to be nerfed and removed was because the devs had a different plan for the future map and classes. Ever since the Mesozoic Update: Part 1 (Triassic Update) the map changed from a large supercontinent to multiple smaller continents. This was likely because the devs had access to more powerful computers and coding software that let them code in more complex mechanics like continental drift, how water on landmasses would work, and another key thing- the ability to process millions of feathers and fur sprites from species across the world, which would let animals fly and/or be more resilient to cold. Additionally, I think the Devs were always envisioning a hyper intelligent class at some point, and originally that was going to be the Troodontids. However, they quickly realized that the other dinosaurs were just too big and OP for any intelligent species to conquer, and more players were choosing to have their Troodontids evolve into Bird classes opposed to increasing their intelligence. So, combined with the fact that the devs’ vision for the new map and features clashed with the playerbase playing more and more as the dinosaurs, which wouldn’t adapt well to the new map, they decided to nerf dinosaurs and eventually vault all of them except for the bird classes that players had evolved into existence. With this, they could now create the mammals, almost all of which had fur or hair, and would adapt better to the smaller maps and different climates. However, data miners revealed that at some point the devs did intend to bring back dinosaurs with the “Terror Bird” class, and perhaps today they gave us some base classes to experiment with in the cassowary and Ostrich. It’s really interesting how the devs decided to keep the legacy of the dinosaur classes alive with birds yet the only part of the pterosaur class, the first vertebrates able to use “fly” only got to see bats as an Easter egg. So ultimately, the reason they removed the Dinosaur classes was because they wouldn’t play well in the new maps, and because Troodontids, what was originally going to evolve into the first hyper intelligent species, instead kept choosing to evolve into flying, less intelligent builds.