OpenMW

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OpenMW is a free, open source, and modern engine which re-implements and extends the 2002 Gamebryo engine for the open-world role-playing game The Elder Scrolls III: Morrowind.

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founded 4 years ago
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Check out these awesome features that will be included in the future OpenMW releases. Quick overview:

  • Lua scripting is now available in OpenMW
    • It is not compatible with current MWSE-Lua mods
  • Soft particles make particle animations look better
  • Sky shaders
  • Navigation mesh cache saved to disk
  • Zoomable world map
  • Good-looking ripple effect in the water when it is raining
  • Launcher can manage data files
  • Reworked magic effects
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submitted 3 years ago* (last edited 3 years ago) by [email protected] to c/[email protected]
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The development of OpenMW version 0.47 has progressed to the Release Candidate stage. We are now providing Release Candidates for Windows, Linux and Mac for the public to play around with and see if there are any obvious regressions.

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Check out what are some things being developed for OpenMW