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Icon artwork by tk-sketches

Banner artwork by 六七質

founded 3 years ago
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submitted 2 years ago* (last edited 2 years ago) by [email protected] to c/[email protected]
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I’ve been thinking lately that I’d like to see more art that was meant from the start to be solarpunk. So I put together this photobash. If it goes over okay, I think I’ll try some other scenes along similar lines, trying to depict what I think of as aspirational aspects of a fictional solarpunk society.

This one shows part of a tech salvage co-op on a tech raid (inspired by arcade cabinet raids) where members of a co-op have located unused, in-tact technology, and have negotiated with the current occupants (or owners if no one lives there) for the recovery of the devices. These will then be used to extend the meshnet or add redundancies, improve the capabilities of libraries, or provide to others in their community.

I picture this being a kind of exciting event for those involved – all the members of the co-op, along with friends and relatives who wanted to help, would participate. People would pack for spending all day or days exploring and working in an abandoned building, and a motley collection of vehicles, mostly electrical and pedal-powered, would navigate some fairly rough and overgrown roads to the site. The co-op would hopefully have a fairly well planned system, with different roles (based on training and capabilities) and necessary equipment, defined ahead of time.

At the site, they’d meet with any occupants or owners, announce themselves, and start confirming whatever earlier scouting parties might have found. From there it would be something of a combination of urbexing, unlicensed electrical work to make things safe, and a lot of physical labor hauling everything out and packing it for the ride home. There’d likely be a fairly steady stream of vehicles rolling from the site back to whatever settlement the co-op operates out of.

I imagine a lot of the people supporting a raid are volunteers, either along for fun or on a favor-for-favor basis. I imagine that the local cycling clubs, rock climbing clubs, volunteer medics, bakeries, and bike-repair co-ops who support the thing all have excellent technology back home.

As for likely raid sites, I see office parks as being kind of unnecessary in general, and especially so in this setting (one I’ve been playing with for a bit but haven’t published anything in yet), where society and infrastructure crumbling have made commuting unreasonable and some of the work unnecessary. Being outside the cities and not in immediate use, they would have been a low priority for restoration/re-occupancy, making them a good candidate for this kind of salvage operation decades on.

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A painting on the side of a building in Saint-Imier celebrates the watchmaking heritage of the town and the local anarchist movement of the 19th century. Credit Crimethinc

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Solar ~ solarpower and other renewables, the power of nature

punk ~ against the current dominant culture

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https://www. artstation.com/artwork/QXza14

I came across this art posted to Mastodon and wanted to share it here. I really dig this one - it looks futuristic but reasonable, more practical than a lot of depictions of solarpunk buildings I've seen which often remind me of the kind of elaborate, temporary structures countries put up for the Olympics or to showcase how modern they are.

I always love the kludged-together mix of old and new, it's core to some of my favorite cyberpunk scenes, but I think it should fit solarpunk even better since it aligns with avoiding waste and reusing what's already here.

I like how it fits both genres thematically. In cyberpunk, it's part of the rejection of the idea that technology can fix everything. Even in a future where they build lots of Jetsons-looking skyscrapers, someone's getting left out, and the stories are most interested in those people. The future being distributed inequally helps them discuss wealth inequality, exploitation of workers, and other themes core to the genre.

In solarpunk, I think that mixing of tech and construction could/should be aspirational. Older buildings might have used too much concrete, or lots of synthetic materials, but they're here now, and it's practical to use what we have and avoid waste where possible. Sort of emphasizing reuse in art, rather than depicting a scratch-built future. In addition, it's realistic; people upgrade the places they live. They might love the place, or just not have the resources to move or replace it. And one of my favorite things about solarpunk is that it's not utopian but optimistic. I'll keep an eye out for more like this.

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Art by Atlas0

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Buddy (i.imgur.com)
submitted 2 years ago by [email protected] to c/[email protected]
 
 

My second pet painting I did. It is much better than the first!

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I started doing pet paintings and this is my first. It is of my poodle.

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Art by adamkuczek

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Beautiful artwork by Sedeptra

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Drone friend :D

Artwork by q1r0z

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