this post was submitted on 24 Sep 2023
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Dank Memes

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[–] [email protected] 59 points 2 years ago (2 children)

I mean I can understand how textures add up but 161 gigs for a basketball game seems like a lot of unoptimized stuff going on

[–] [email protected] 32 points 2 years ago (3 children)

The majority of the space on modern games is taken up by high definition audio. Those thousands of commentator lines add up to dozens of gigs alone.

[–] [email protected] 15 points 2 years ago* (last edited 2 years ago)

Idk if NBA games have a lot of cut scenes but those are sometimes the culprit; Separate rendered videos in every language that the game supports.

[–] [email protected] 14 points 2 years ago

So they're likely not optimizing by not using Opus.

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[–] [email protected] 6 points 2 years ago (1 children)

Do they not even use compression anymore? I've been wondering since Steam came out if I was downloading compressed game files or wasting bandwidth every time. They used to try to conserve storage, compressing everything to fit on one or two discs (or floppy disks before that)

[–] [email protected] 6 points 2 years ago

If you watch the download graph, the blue bars is what you're downloading, and is always significantly smaller than the green line which is what is being saved to disk.

[–] [email protected] 41 points 2 years ago

"Japanese game dev has been here"

"How can you tell?"

"30fps cap"

"Is Bethesda a Japanese word?"

[–] [email protected] 34 points 2 years ago

Image Transcription:

A version of the White Man Has Been Here meme showing a Robert Griffing painting of two Native American trackers examining footprints in the snow. One is standing and the other squatting, both are holding rifles. The squatting tracker is saying "western game dev has been here."

His standing companion asks "How can you tell?"

The first tracker replies, "161 GB for a basketball game".

The footprints in the snow have been replaced by a screen shot of an X/Twitter notification by Saved You A Click Video Games replying to a post by GameSpot reading "NBA 2K24 File Size Revealed, And It's Even Bigger Than Starfield - Report dlvr.it/Svvggh2" accompanied by an image of a basketball player for the Lakers team. The Saved You A Click Video Games' response reads "It's 161GB on Xbox Series X|S."

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[–] [email protected] 26 points 2 years ago* (last edited 2 years ago) (3 children)

I remember being floored to see that GTA V on my PS3 was a 8gb disc. Zero optimization for consoles these days.

[–] [email protected] 12 points 2 years ago (7 children)

When Baldur's Gate 2 came out it was on 6 CDs, like 4GB. Game was massive.

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[–] [email protected] 19 points 2 years ago (1 children)
[–] [email protected] 37 points 2 years ago

It's because they just Ctrl+X last year's game directory but didn't put it back in a .ZIP file.

[–] [email protected] 17 points 2 years ago (5 children)

I remember when even having a 160gb hard drive was unthinkable.

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[–] [email protected] 13 points 2 years ago

Americans like BIG

[–] [email protected] 8 points 2 years ago (2 children)

I'd prefer they spend time optimizing CPU, GPU, RAM usage instead of storage size.

[–] [email protected] 14 points 2 years ago

These are rarely mutually exclusive. Rather the opposite, as these textures and whatnot need to be pumped through RAM and VRAM via the CPU.

[–] [email protected] 4 points 2 years ago (2 children)

In third world, internet is expensive, so shit like this would cause alot of people to have to download it over more than a month

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[–] [email protected] 5 points 2 years ago (1 children)

Diablo 2 lod installed: 3 gb Diablo 2 resuracted 25 gb

Is 4k images consuming that much more space?

[–] [email protected] 4 points 2 years ago (3 children)

No, but raw audio and high res 3d models are

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[–] [email protected] 4 points 2 years ago

That's nothing compare from ark

[–] [email protected] 3 points 2 years ago
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