Stop Killing Games

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Stop Killing Games:

The consumer movement to stop game publishers from intentionally destroying older games with kill switches.

The goal is to reach 1 million signatures in the EU so that the european parliament will respond to the initiative that then leads to regulation that requires end-of-life plans for games to stay playable.


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founded 2 months ago
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submitted 2 days ago by [email protected] to c/skg
 
 
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Our final total score on @skg.

Now, we wait. It's out of our hands now.

That doesn't mean, however, we have to sit on our butt!

Europeans, there's discussion on Digital Fairness Act. Throw a couple of (euro)cents in there, it's an initiative adjacent to ours, so there's a good potential for cross-pollination, where we all benefit.

https://ec.europa.eu/info/law/better-regulation/have-your-say/initiatives/14622-Digital-Fairness-Act/_en

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Ladies and Gentlemen. We Did It!!! 1.448.270 total signatures. The next phase is to see how many is valid, but for now, what a Victory. This is the last update I will make. It has been an honor. :)

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submitted 1 week ago* (last edited 1 week ago) by [email protected] to c/skg
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Don’t let publishers destroy the games you bought with kill switches!

Protect gaming history and culture!

Please support the initiative of Stop Killing Games!

EU Petition

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Provide your feedback on the EU's proposed Digital Fairness Act here: https://ec.europa.eu/info/law/better-regulation/have-your-say/initiatives/14622-Digital-Fairness-Act_en

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Making Headlines (media.piefed.ca)
submitted 1 week ago by [email protected] to c/skg
 
 
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Can we take it to 1,5 mil?

We're on the way!

https://stopkillinggamestracker.pages.dev/

@skg

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submitted 2 weeks ago* (last edited 2 weeks ago) by [email protected] to c/skg
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Please support the initiative of Stop Killing Games!

EU Petition

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https://questions-statements.parliament.uk/written-questions/detail/2025-07-17/68901

Claire Hanna (SDLP) asks Secretary of State for Culture, Media, and Sport:

To ask the Secretary of State for Culture, Media and Sport, what discussions she has had with the games publishing industry on the potential impact of remotely disabling and terminating video games on their responsibilities under the Consumer Rights Act 2015.

Due a response in 3 days!

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Thank you for your message and for bringing the European Citizens' Initiative "Stop Destroying Videogames" to our attention. Your question touches on a fundamental issue in the digital age: what does ownership even mean when digital products can simply disappear?

Today, millions of European citizens buy their video games digitally. Yet, they often remain dependent on publisher servers or support to maintain access to the game or additional in-game items they paid for. When this support is discontinued, the product disappears—without compensation, without an alternative. This is unfair, unsustainable, and contrary to consumer expectations when making a purchase.

Your concern is therefore entirely justified. Losing access to a purchased game or content is not only a consumer problem but also a threat to digital sustainability.

We therefore support the call for regulations that oblige publishers to leave video games in a usable state after support ends, for example, by offering an offline mode or providing a clear end-of-life plan. Ending support should not automatically mean the end of the fun or the right of access for those who paid for it. Therefore, I will share your concerns with my colleagues on the Consumer Protection Committee in the European Parliament.

Digital products, like physical goods, must be treated with respect: as something that endures, not simply disappears.

Sincerely,

Kathleen Van Brempt

Group of the Progressive Alliance of Socialists and Democrats in the European Parliament (S&D)

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https://bills.parliament.uk/bills/3766 I'm interested in your perspectives, especially if you have any relevant legal knowledge.

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