Cities: Skylines

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A Community for the Cities Skylines game by Colossal Order on Lemmy.

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About Cities Skylines

Raise a city from the ground up and transform it into a thriving metropolis with the most realistic city builder ever. Push your creativity and problem-solving to build on a scale you've never experienced. With deep simulation and a living economy, this is world-building without limits.

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founded 3 years ago
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cross-posted from: https://poptalk.scrubbles.tech/post/323936

Tired of all the negativity online around this game. Wanted to start sharing that while there are a lot of people who are not enjoying it, there are just as many people who are.

170k Citizens, 5 in game years in, 30 real-world hours in, still growing

And since it'll be asked Ryzen 5000 series CPU RTX 3090 GPU 5120x1440@30ish fps Most settings on high (except for the ones they recommended disabling) Personal enjoyment level 5/5

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Why does it have to leave the "work area" and drive onto the motorway???

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submitted 2 years ago* (last edited 2 years ago) by [email protected] to c/[email protected]
 
 

Big if true.

Response from the Devs included, they're claiming this is just bugs which I really hope is the case.

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Performance could certainly be better, but it’s good to be playing this game! Can’t wait to see the performance improvements and mod support coming soon. I will say it is amusing to see the meltdown of so many people reviewing it on Steam.

I’m just hoping to get more traffic! My city isn’t too big yet, but I’m looking forward to the puzzle of improving efficiency, especially since I’m nowhere near a pro in street designs.

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submitted 2 years ago* (last edited 2 years ago) by [email protected] to c/[email protected]
 
 

The game is coming out in a few days, show of hands who is excited to play it right as it comes out, even if game performance is reportedly sluggish?

Moreover, what new feature in C:S2 are you most excited about?

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Well this is a bummer. I'll have a few more months with my existing cities I guess.

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submitted 2 years ago* (last edited 2 years ago) by [email protected] to c/[email protected]
 
 

New Humble Bundle looks great for anyone still looking to pick up some DLCs. At quick glance, any of the major DLCs missing? I'm not up to speed on them all, but it does look like some aren't in the pack.

Edit: Looks like several DLCs are missing including Sunset Harbot, Park Life, and some others.

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cross-posted from: https://lemmy.ca/post/4169847

Another Paradox Dev Diary ahead of City skyline's release.

I really like they are including something akin to the "Favourite Cims" mod I used in CS:1.

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Development Diary for more reading: https://colossalorder.fi/?p=1809

Economics is very much overhauled from CS1 and much more complex. But it seems rather open and you can "control" as much or as little as you want. Interesting to see this play out at release.

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It seems that climate and time of day is very much tied in to the mechanics of the simulation. Leads me to believe it's unlikely we will be given much control over it, although I hope I am wrong here we can at least stay in day time as a visual setting or something. Mods will defiantly help on PC-version.

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Seems like a good upgrade for the day/night cycle and weather from beeing cosmetic in CS1 to something maybe a bit more realistic.

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Recap of the developer diary and preview video release this week.

Pretty excited to have so much space to build on console >_<

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One more of my favourite screenshots from my last city.

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Development Diary #7: Maps & Themes (forum.paradoxplaza.com)
submitted 2 years ago* (last edited 2 years ago) by [email protected] to c/[email protected]
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Looks exciting. Loving the new electricity distribution. Groundwater was also not a feature I expected to see.

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Sorry for the late post everyone! The internet is a bit spotty for me.

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